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-
Aximo
- AssetManager
- AxMath
- AxPixelFormat
- AxPrimitiveType
- BoxExtensions
- BoxHelper
- BufferData
- BufferData1D
- BufferData1D<T>
- BufferData2D
- BufferData2D<T>
- BufferData3D
- BufferData3D<T>
- BufferDataExtentions
- Camera
- Camera.CameraChangedDelegate
- CameraType
- DebugHelper
- DictionaryExtensions
- EventCounter
- FaceExtensions
- GenerateFileDelegate
- Hashing
- IArray<T>
- IData
- IDynamicArray<T>
- ImageExtensions
- IPosition
- IVisitor
- IVisitorNode
- Line2
- Line3
- ListExtensions
- Log
- LogExtensions
- Mesh
- MeshColorComponent
- MeshComponent
- MeshComponent<T>
- MeshComponentType
- MeshFace<T>
- MeshFaceType
- MeshNormalComponent
- MeshPosition2Component
- MeshPosition3Component
- MeshPositionComponent<T>
- MeshUVComponent
- MeshVertexList<T>
- OrthographicCamera
- PathBuilder
- PerspectiveFieldOfViewCamera
- Plane
- Ray
- ScreenResizeEventArgs
- SharedLib
- StreamExtensions
- StringExtensions
- Transform
- VectorExtensions
- VectorHelper
-
Aximo.Engine
- Actor
- ActorComponent
- AfterApplicationInitializedDelegate
- Application
- ApplicationConfig
- BufferComponent
- CommandLineOptions
- ISceneInterface
- LerpFunc<TValue>
- Material
- Material.Parameter
- Material.ParamterType
- MaterialManager
- MeshBuilder
- PipelineType
- PrimitiveDrawInterface
- PrimitiveSceneProxy
- ScaleFunc
- ScaleFuncs
- SceneComponent
- SceneContext
- SceneObject
- Shader
- Startup
- Startup<TApplication, TGtk>
- Startup<TApplication>
- StaticMeshSceneProxy
- StaticPrimitiveDrawInterface
- TaskQueue
- Texture
- TextureManager
- Tween
- Tween<TValue>
- Tween1
- Tween2
- Tween3
- TweenBuilder
- TweenBuilder<TTarget>
- TweenBuilderExtensions
- TweenFinishedDelegate
- TweenState
- TweenStopBehavior
- Aximo.Engine.Audio
- Aximo.Engine.Components.Geometry
- Aximo.Engine.Components.Lights
- Aximo.Engine.Components.UI
- Aximo.Engine.Windows
- Aximo.Generators.AlchemyCircle
-
Aximo.Render
- IBounds
- IDeferredRenderable
- IForwardRenderable
- ILightObject
- ILightTarget
- IMeshObject
- IReloadable
- IRenderableObject
- IRenderObject
- IRenderTarget
- IScaleRotate
- IScreenRenderable
- IShadowObject
- IUpdateFrame
- LightType
- MaterialColorBlendMode
- MeshDepthSorter
- PixelFormatExtensions
- PrimitiveObject
- RenderContext
- Renderer
- RendererMaterial
- ScreenTextureObject
- SlotAllocator<T>
- Aximo.Render.Objects
-
Aximo.Render.OpenGL
- BindingPoint
- BufferObject
- CullFaceMode
- DepthFunction
- DynamicInternalMesh
- ElementsBufferObject
- FlushRenderBackend
- FrameBuffer
- GraphicsDevice
- GraphicsTexture
- InternalLightManager
- InternalMesh
- InternalTextureManager
- IObjectHandle
- IObjectIdentifier
- IObjectLabel
- MeshData
- MeshData<T>
- MeshDataBuilder
- MeshExtensions
- ObjectManager
- RenderBuffer
- RendererShader
- RendererTexture
- ShaderCompilation
- ShaderSource
- StaticInternalMesh
- StructHelper
- UniformBufferObject
- VertexArrayObject
- VertexBufferObject
- VertexLayoutBinded
- VertexLayoutBindedAttribute
- VertexLayoutDefinition
- VertexLayoutDefinitionAttribute
- Aximo.Render.Pipelines
- Aximo.Util.IcoSphere
-
Aximo.VertexData
- EngineExtensions
- IPrimitive
- IPrimitive<TVertex>
- IVertex
- IVertexColor
- IVertexNormal
- IVertexPos2UV
- IVertexPosColor
- IVertexPosition<TVector>
- IVertexPosition2
- IVertexPosition3
- IVertexPosNormalColor
- IVertexPosNormalUV
- IVertexPosUV
- IVertexUV
- Line<TVertex>
- Polygon<TVertex>
- Quad<TVertex>
- VertexDataPos
- VertexDataPos2
- VertexDataPos2UV
- VertexDataPosColor
- VertexDataPosNormalColor
- VertexDataPosNormalUV
- VertexDataPosUV
- OpenToolkit.Mathematics