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  • Aximo
    • AssetManager
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  • Aximo.Engine
    • Actor
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  • Aximo.Engine.Audio
    • AudioManager
  • Aximo.Engine.Components.Geometry
    • CrossLineComponent
    • CubeComponent
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    • GraphicsScreenTextureComponent
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  • Aximo.Engine.Components.Lights
    • DirectionalLightComponent
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  • Aximo.Engine.Components.UI
    • UIAnchors
    • UIButton
    • UIButtonComponent
    • UIComponent
    • UIContainerComponent
    • UIDock
    • UIFloatingContainer
    • UIFlowContainer
    • UIImage
    • UILabelComponent
    • UIPanelComponent
    • UIRect
  • Aximo.Engine.Windows
    • GtkUI
    • MouseButtonArgs
    • MouseMoveArgs
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    • WindowContext
  • Aximo.Generators.AlchemyCircle
    • AlchemyCircleGenerator
    • AlchemyCircleOptions
    • CiaccoRandom
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  • Aximo.Render
    • IBounds
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  • Aximo.Render.Objects
    • LightObject
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  • Aximo.Render.OpenGL
    • BindingPoint
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  • Aximo.Render.Pipelines
    • DeferredPass
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  • Aximo.Util.IcoSphere
    • IcoSphereCreator
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  • Aximo.VertexData
    • EngineExtensions
    • IPrimitive
    • IPrimitive<TVertex>
    • IVertex
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    • VertexDataPosNormalUV
    • VertexDataPosUV
  • OpenToolkit.Mathematics
    • AntiVector4d
    • BiVector3d
    • BiVector4d
    • Rotor3

Class UIFloatingContainer

Inheritance
System.Object
SceneObject
ActorComponent
SceneComponent
PrimitiveComponent
MeshComponent
StaticMeshComponent
ScreenTextureComponent
GraphicsScreenTextureComponent
UIComponent
UIContainerComponent
UIFloatingContainer
Implements
System.IDisposable
Inherited Members
UIContainerComponent.Padding
UIComponent.UIComponents
UIComponent.UpdateFrame()
UIComponent.Margin
UIComponent.Location
UIComponent.Size
UIComponent.Border
UIComponent.Dock
UIComponent.SetRectangleUV(RectangleF)
UIComponent.SetRectanglePixels(RectangleF)
UIComponent._NeedRedraw
UIComponent.Redraw()
UIComponent.DrawControl()
UIComponent.InvokeDrawControl()
UIComponent.OnResized()
UIComponent.OnMouseEnter(MouseMoveArgs)
UIComponent.OnMouseLeave(MouseMoveArgs)
UIComponent.MouseEntered
UIComponent.OnScreenMouseMove(MouseMoveArgs)
UIComponent.OnScreenMouseDown(MouseButtonArgs)
UIComponent.OnScreenMouseUp(MouseButtonArgs)
GraphicsScreenTextureComponent.ResizeImage(Vector2i)
GraphicsScreenTextureComponent.Image
GraphicsScreenTextureComponent.Texture
GraphicsScreenTextureComponent.UpdateTexture()
ScreenTextureComponent.CustomOrder
ScreenTextureComponent.OnAttached()
StaticMeshComponent.Mesh
StaticMeshComponent.SetMesh(Mesh)
StaticMeshComponent.CreateProxy()
PrimitiveComponent.CastShadow
PrimitiveComponent.DrawPriority
PrimitiveComponent.Materials
PrimitiveComponent.AddMaterial(Material)
PrimitiveComponent.AddMaterial(Material, Int32)
PrimitiveComponent.RemoveMaterial(Material)
PrimitiveComponent.Material
PrimitiveComponent.Visit<T>(Action<T>, Func<T, Boolean>)
SceneComponent.Components
SceneComponent.Parent
SceneComponent.Visible
SceneComponent.GetComponent<T>()
SceneComponent.CanAttach(SceneComponent)
SceneComponent.AddComponent(SceneComponent)
SceneComponent.OnDetached()
SceneComponent.RemoveComponent(SceneComponent)
SceneComponent.ParentComponents
SceneComponent.RootComponent
SceneComponent.Actor
SceneComponent.Detach()
SceneComponent.IsAbsoluteScale
SceneComponent.IsAbsoluteRotation
SceneComponent.IsAbsoluteTranslation
SceneComponent.RelativeScale
SceneComponent.RelativeRotation
SceneComponent.RelativeTranslation
SceneComponent.Transform
SceneComponent.CalculateTransform()
SceneComponent.TranslationMatrix
SceneComponent.LocalToWorld()
SceneComponent.OnScreenResize(ScreenResizeEventArgs)
SceneComponent.MouseMove
SceneComponent.MouseUp
SceneComponent.MouseDown
SceneComponent.Click
SceneComponent.OnMouseMove(MouseMoveArgs)
SceneComponent.OnMouseDown(MouseButtonArgs)
SceneComponent.OnMouseUp(MouseButtonArgs)
SceneComponent.OnMouseClick(MouseButtonArgs)
SceneComponent.Level
SceneComponent.WorldBounds
SceneComponent.LocalBounds
SceneComponent.UpdateWorldBounds()
SceneComponent.UpdateWorldBounds(Matrix4)
ActorComponent.ComponentId
ActorComponent.HasChanges
ActorComponent.Dispose(Boolean)
SceneObject.ObjectId
SceneObject.Name
SceneObject.Dispose()
SceneObject.VisitChilds<T>(Action<T>, Func<T, Boolean>)
Namespace: Aximo.Engine.Components.UI
Assembly: AxEngine.dll
Syntax
public class UIFloatingContainer : UIContainerComponent, IDisposable

Implements

System.IDisposable
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