Namespace Aximo.Engine
Classes
Actor
An Actor represents a locical entity within the scene. Actors have a component hirarchy.
ActorComponent
Application
ApplicationConfig
Initial configuration of Application
BufferComponent
CommandLineOptions
Material
Material.Parameter
MaterialManager
MeshBuilder
PrimitiveDrawInterface
PrimitiveSceneProxy
ScaleFuncs
SceneComponent
SceneContext
SceneObject
Shader
Startup
Wrapper to start the Application. Takes care about thread ownership.
Startup<TApplication>
Wrapper to start the Application. Takes care about thread ownership.
Startup<TApplication, TGtk>
StaticMeshSceneProxy
StaticPrimitiveDrawInterface
TaskQueue
Texture
TextureManager
Tween
Simple Tween caclulation over time. An Tween is defined by its duration and Tween function.
Tween<TValue>
Simple Tween caclulation over time. An Tween is defined by its duration and Tween function.
Tween1
Simple Tween caclulation over time. An Tween is defined by its duration and Tween function.
Tween2
Simple Tween caclulation over time. An Tween is defined by its duration and Tween function.
Tween3
Simple Tween caclulation over time. An Tween is defined by its duration and Tween function.
TweenBuilder
TweenBuilder<TTarget>
TweenBuilderExtensions
Interfaces
ISceneInterface
Enums
Material.ParamterType
PipelineType
TweenState
State of an Tween object
TweenStopBehavior
The behavior to use when manually stopping a tween.
Delegates
AfterApplicationInitializedDelegate
LerpFunc<TValue>
Standard linear interpolation function: "start + (end - start) * position"
ScaleFunc
Takes in progress which is the percentage of the tween complete and returns the interpolation value that is fed into the lerp function for the tween.