Class BufferData3D<T>
Inheritance
System.Object
BufferData3D<T>
Namespace: Aximo
Assembly: AxCommon.dll
Syntax
public class BufferData3D<T> : BufferData3D where T : struct
Type Parameters
Constructors
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BufferData3D(T[,,])
Declaration
public BufferData3D(T[,, ] data)
Parameters
Type |
Name |
Description |
T[,,] |
data |
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Properties
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ElementSize
Declaration
public override int ElementSize { get; }
Property Value
Type |
Description |
System.Int32 |
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Overrides
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Item[Int32, Int32, Int32]
Declaration
public T this[int x, int y, int z] { get; set; }
Parameters
Type |
Name |
Description |
System.Int32 |
x |
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System.Int32 |
y |
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System.Int32 |
z |
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Property Value
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Length
Declaration
public override int Length { get; }
Property Value
Type |
Description |
System.Int32 |
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Overrides
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SizeX
Declaration
public override int SizeX { get; }
Property Value
Type |
Description |
System.Int32 |
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Overrides
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SizeY
Declaration
public override int SizeY { get; }
Property Value
Type |
Description |
System.Int32 |
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Overrides
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SizeZ
Declaration
public override int SizeZ { get; }
Property Value
Type |
Description |
System.Int32 |
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Overrides
Methods
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Clone()
Declaration
public override BufferData Clone()
Returns
Overrides
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CreateHandle()
Declaration
public override GCHandle CreateHandle()
Returns
Type |
Description |
System.Runtime.InteropServices.GCHandle |
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Overrides
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SetData(T[,,])
Declaration
public void SetData(T[,, ] data)
Parameters
Type |
Name |
Description |
T[,,] |
data |
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