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  • Aximo
    • AssetManager
    • AxMath
    • AxPixelFormat
    • AxPrimitiveType
    • BoxExtensions
    • BoxHelper
    • BufferData
    • BufferData1D
    • BufferData1D<T>
    • BufferData2D
    • BufferData2D<T>
    • BufferData3D
    • BufferData3D<T>
    • BufferDataExtentions
    • Camera
    • Camera.CameraChangedDelegate
    • CameraType
    • DebugHelper
    • DictionaryExtensions
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    • GenerateFileDelegate
    • Hashing
    • IArray<T>
    • IData
    • IDynamicArray<T>
    • ImageExtensions
    • IPosition
    • IVisitor
    • IVisitorNode
    • Line2
    • Line3
    • ListExtensions
    • Log
    • LogExtensions
    • Mesh
    • MeshColorComponent
    • MeshComponent
    • MeshComponent<T>
    • MeshComponentType
    • MeshFace<T>
    • MeshFaceType
    • MeshNormalComponent
    • MeshPosition2Component
    • MeshPosition3Component
    • MeshPositionComponent<T>
    • MeshUVComponent
    • MeshVertexList<T>
    • OrthographicCamera
    • PathBuilder
    • PerspectiveFieldOfViewCamera
    • Plane
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    • SharedLib
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    • Transform
    • VectorExtensions
    • VectorHelper
  • Aximo.Engine
    • Actor
    • ActorComponent
    • AfterApplicationInitializedDelegate
    • Application
    • ApplicationConfig
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    • ISceneInterface
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    • Material
    • Material.Parameter
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    • MeshBuilder
    • PipelineType
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    • PrimitiveSceneProxy
    • ScaleFunc
    • ScaleFuncs
    • SceneComponent
    • SceneContext
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    • Shader
    • Startup
    • Startup<TApplication, TGtk>
    • Startup<TApplication>
    • StaticMeshSceneProxy
    • StaticPrimitiveDrawInterface
    • TaskQueue
    • Texture
    • TextureManager
    • Tween
    • Tween<TValue>
    • Tween1
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    • Tween3
    • TweenBuilder
    • TweenBuilder<TTarget>
    • TweenBuilderExtensions
    • TweenFinishedDelegate
    • TweenState
    • TweenStopBehavior
  • Aximo.Engine.Audio
    • AudioManager
  • Aximo.Engine.Components.Geometry
    • CrossLineComponent
    • CubeComponent
    • DebugCubeComponent
    • GraphicsScreenTextureComponent
    • GridPlaneComponent
    • LineComponent
    • MeshComponent
    • PrimitiveComponent
    • QuadComponent
    • ScreenTextureComponent
    • SkyBoxComponent
    • SphereComponent
    • StaticMeshComponent
    • StatsComponent
  • Aximo.Engine.Components.Lights
    • DirectionalLightComponent
    • LightComponent
    • PointLightComponent
  • Aximo.Engine.Components.UI
    • UIAnchors
    • UIButton
    • UIButtonComponent
    • UIComponent
    • UIContainerComponent
    • UIDock
    • UIFloatingContainer
    • UIFlowContainer
    • UIImage
    • UILabelComponent
    • UIPanelComponent
    • UIRect
  • Aximo.Engine.Windows
    • GtkUI
    • MouseButtonArgs
    • MouseMoveArgs
    • RenderWindow
    • WindowContext
  • Aximo.Generators.AlchemyCircle
    • AlchemyCircleGenerator
    • AlchemyCircleOptions
    • CiaccoRandom
    • TextureDraw
  • Aximo.Render
    • IBounds
    • IDeferredRenderable
    • IForwardRenderable
    • ILightObject
    • ILightTarget
    • IMeshObject
    • IReloadable
    • IRenderableObject
    • IRenderObject
    • IRenderTarget
    • IScaleRotate
    • IScreenRenderable
    • IShadowObject
    • IUpdateFrame
    • LightType
    • MaterialColorBlendMode
    • MeshDepthSorter
    • PixelFormatExtensions
    • PrimitiveObject
    • RenderContext
    • Renderer
    • RendererMaterial
    • ScreenTextureObject
    • SlotAllocator<T>
  • Aximo.Render.Objects
    • LightObject
    • RenderObject
    • RenderObjectBase
    • ScreenSceneObject
    • ScreenshotObject
    • SimpleVertexObject
    • SkyboxObject
  • Aximo.Render.OpenGL
    • BindingPoint
    • BufferObject
    • CullFaceMode
    • DepthFunction
    • DynamicInternalMesh
    • ElementsBufferObject
    • FlushRenderBackend
    • FrameBuffer
    • GraphicsDevice
    • GraphicsTexture
    • InternalLightManager
    • InternalMesh
    • InternalTextureManager
    • IObjectHandle
    • IObjectIdentifier
    • IObjectLabel
    • MeshData
    • MeshData<T>
    • MeshDataBuilder
    • MeshExtensions
    • ObjectManager
    • RenderBuffer
    • RendererShader
    • RendererTexture
    • ShaderCompilation
    • ShaderSource
    • StaticInternalMesh
    • StructHelper
    • UniformBufferObject
    • VertexArrayObject
    • VertexBufferObject
    • VertexLayoutBinded
    • VertexLayoutBindedAttribute
    • VertexLayoutDefinition
    • VertexLayoutDefinitionAttribute
  • Aximo.Render.Pipelines
    • DeferredPass
    • DeferredRenderPipeline
    • DirectionalShadowRenderPipeline
    • ForwardRenderPipeline
    • IRenderPipeline
    • PointShadowRenderPipeline
    • RenderPipeline
    • ScreenPipeline
  • Aximo.Util.IcoSphere
    • IcoSphereCreator
    • IcoSphereMesh
    • MeshGeometry3D
    • TriangleIndices
    • VertexSoup<TVertexStruct>
  • Aximo.VertexData
    • EngineExtensions
    • IPrimitive
    • IPrimitive<TVertex>
    • IVertex
    • IVertexColor
    • IVertexNormal
    • IVertexPos2UV
    • IVertexPosColor
    • IVertexPosition<TVector>
    • IVertexPosition2
    • IVertexPosition3
    • IVertexPosNormalColor
    • IVertexPosNormalUV
    • IVertexPosUV
    • IVertexUV
    • Line<TVertex>
    • Polygon<TVertex>
    • Quad<TVertex>
    • VertexDataPos
    • VertexDataPos2
    • VertexDataPos2UV
    • VertexDataPosColor
    • VertexDataPosNormalColor
    • VertexDataPosNormalUV
    • VertexDataPosUV
  • OpenToolkit.Mathematics
    • AntiVector4d
    • BiVector3d
    • BiVector4d
    • Rotor3

Class MeshVertexList<T>

Inheritance
System.Object
MeshVertexList<T>
Implements
System.Collections.Generic.IList<T>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable
Namespace: Aximo
Assembly: AxCommon.dll
Syntax
public class MeshVertexList<T> : IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable where T : IVertex
Type Parameters
Name Description
T

Constructors

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MeshVertexList(IDynamicArray<T>)

Declaration
public MeshVertexList(IDynamicArray<T> innerList)
Parameters
Type Name Description
IDynamicArray<T> innerList

Properties

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Count

Declaration
public int Count { get; }
Property Value
Type Description
System.Int32
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IsReadOnly

Declaration
public bool IsReadOnly { get; }
Property Value
Type Description
System.Boolean
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Item[Int32]

Declaration
public T this[int index] { get; set; }
Parameters
Type Name Description
System.Int32 index
Property Value
Type Description
T

Methods

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Add(T)

Declaration
public void Add(T item)
Parameters
Type Name Description
T item
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Clear()

Declaration
public void Clear()
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Contains(T)

Declaration
public bool Contains(T item)
Parameters
Type Name Description
T item
Returns
Type Description
System.Boolean
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CopyTo(T[], Int32)

Declaration
public void CopyTo(T[] array, int arrayIndex)
Parameters
Type Name Description
T[] array
System.Int32 arrayIndex
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GetEnumerator()

Declaration
public IEnumerator<T> GetEnumerator()
Returns
Type Description
System.Collections.Generic.IEnumerator<T>
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IndexOf(T)

Declaration
public int IndexOf(T item)
Parameters
Type Name Description
T item
Returns
Type Description
System.Int32
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Insert(Int32, T)

Declaration
public void Insert(int index, T item)
Parameters
Type Name Description
System.Int32 index
T item
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Remove(T)

Declaration
public bool Remove(T item)
Parameters
Type Name Description
T item
Returns
Type Description
System.Boolean
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RemoveAt(Int32)

Declaration
public void RemoveAt(int index)
Parameters
Type Name Description
System.Int32 index
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ToArray()

Declaration
public T[] ToArray()
Returns
Type Description
T[]
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ToArray<TDestination>()

Declaration
public TDestination[] ToArray<TDestination>()
Returns
Type Description
TDestination[]
Type Parameters
Name Description
TDestination
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ToBuffer<TDestination>()

Declaration
public BufferData1D<TDestination> ToBuffer<TDestination>()
    where TDestination : struct
Returns
Type Description
BufferData1D<TDestination>
Type Parameters
Name Description
TDestination

Explicit Interface Implementations

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IEnumerable.GetEnumerator()

Declaration
IEnumerator IEnumerable.GetEnumerator()
Returns
Type Description
System.Collections.IEnumerator

Implements

System.Collections.Generic.IList<T>
System.Collections.Generic.ICollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable

Extension Methods

ListExtensions.AddRange<T>(IList<T>, ICollection<T>)
ListExtensions.Reverse<T>(IList<T>, Int32, Int32)
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